Archive for May, 2010

A rather entertaining video, created by Daniel Floyd, explaining the Uncanny Valley and why this is effecting video games. Also looks at stylisation and photorealism aesthetics, which relates to my recent essay about this topic found here.

[photorealism] “… you may have noticed, it’s very brown looking over there!”

Second year project is now finished. Check out the video below to see how it looks in game. I hope to have a download link available soon, so check back soon if you fancy a hands on play of Des Bois.

More information can be found at the Des Bois website… www.desboisgame.com

Getting there now :)  Just one more level to go then character art and animations followed by GUI.  Then go through and see if we can polish up or add any extra fancy bits :D

Under Ground