Still having problems with the alpha channels in the high quality preview mode in Maya, but it renders quite nice
If no one else can figure out the alpha channel issue, we know that we can fix it in the engine (Unity) if needed.
Posts Tagged ‘character design’
1st Mar 2010
25th Feb 2010
More accurate version of the orthographic for the main character of Des Bois. Based on the character design by Alisdair McInnes.








