Posts Tagged ‘maya’

Rigged Bobby Front

Rigged Bobby Side

I think this is probably the 6th rig setup I have done for Bobby, but I feel confident that this one performs the best. I have recently adjusted the mesh giving it a higher polygon count but also a smoother outline.

Click on the images above for a larger view.

I decided to smooth Bobby out a little bit more but I think he looks better for it. The rigging is done now too, so next stage is to test him in engine.

Asset creation for Thread Bear.  Every good Panda knows to eat up their bamboo to get nice and healthy!

Bamboo Stick